This character model is a Next Generation 3D Game assett from Exiled Minds' (now Ominous Entertainment) upcoming FPS (First Person Shooter) game titled "Slaughter Maze." Though I currently serve as the Lead Artist (3D) on this title, I created this character model with Autodesk Maya, using concept art from the studio. The images in the final section below actually depict an upgrade of the initial design. Take a look at the original concept directly below, so you can see how far I pushed the design for the new version, via freeform modeling in Maya.

Original Concepts Original Concept Model

Check out EXM Games' Indie site here for more information and visuals for the game >>
www.moddb.com/company/exm-games

Kind regards,

Emmanuel C. Flint

June 7, 2013

03:30 pm

UPDATE! 7-2-2013 - Added real-time shading screen shots and a progressive demo for the finalized character.

UPDATE! 5-18-2014 - Added original concepts so that you can see the difference between the old and the new versions!

 
Here are some images - click on each one to see a larger image.
This is the latest rendition of the model with real-time shading. Download this video here >> Save As
 

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This is a multi-view shot of the fully textured character in Maya's viewport(s) with Real-time shading.
 
Occlusion Renders with 3Delight (Renderman Renderer)
 
 
 
 
 
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